#include <GL/glut.h>
#ifndef PRIMITIVES
#include "primitives.h"
#endif

#include <math.h>


#define OBJECTS

void drawFloor(float length, float width,float height);
void drawBackWall(float length, float width,float height);
void drawRightWall(float length, float width,float height);
void drawLeftWall(float length, float width,float height);
void drawFrontWall(float length, float width,float height);
void drawLeftWall(float length, float width,float height);
void drawTOP(float length, float width,float height);
void drawBanquinho(float tamanho);
void drawCadeira(float tamanho);
void drawCadeiraBasica(float tamanho);
void drawMesaNormal(float tamanho);
void drawMesaSpecial(float tamanho);
void drawMesaRedonda(float tamanho);
void drawCandeeiro(float tamanho);
void garrafa(float tamanho);
void copoCocktail();
void copoVinho();
void copoChampanhe(float tamanho);
void copoSumo(float tamanho);